Game Artist (VFX) - Block Jam 3D

Voodoo
Cataluña
Tiempo completo
hace 1 semana

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the largest and most successful hybrid publisher in the world.

You will be joining one of our Live Studios, working on Block Jam 3D.

Role

In Blockjam 3D, our game artists are versatile generalists, each bringing a strong speciality to the team. We’re currently seeking a Game Artist with a particular strength in VFX to elevate the impact and polish of our game.

You’ll play a key role in enhancing the visual feedback and moment-to-moment feel of gameplay, while also contributing across broader art tasks as needed.

  • Enhance and refine existing visuals and effects within the game.

  • Collaborate with the team to deliver compelling new features and content.

  • Establish, maintain, and push the overall quality bar for VFX, ensuring consistency and excellence across the project.

Profile

  • You worked on several mobile casual games as a game artist and/or VFX artist.

  • Mastery of VFX pipeline for Unity / mobile.

  • Affinity with casual games art style.

  • Shader creation to support your VFX needs.

  • 3D generalist capabilities using Blender.

  • You get what “Snappy” and “Juicy” means.

  • Portfolio showcasing you’re the best fit for the role.

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

Postular
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